Friday, November 18, 2011
Tomb Raider 3
MAX PAYNE 3
Max Payne 3 is an upcoming third-person shooter video game in the Max Payne franchise published by Rockstar Games for Microsoft Windows, PlayStation 3 and Xbox 360. Development is led by Rockstar Vancouver in collaboration with the New England, London and Toronto studios. This is the first game in the series not to be developed by Finnish game developer Remedy Entertainment and not being written by series creator Sam Lake. The lead writer of Max Payne 3 is Dan Houser, who was also the writer of most games in theGrand Theft Auto series, and of Red Dead Redemption.
The game was originally scheduled for release in late 2009. However, it was pushed back to 2010 alongside several other Take-Two Interactive franchises in order to "benefit from having more development time." In June 2010, the game was again pushed back to 2011.On December 21, it was not present on the 2011-2012 calendar year, and was pushed back again. The game was still in development and not canceled or indefinitely halted when Rockstar released two new screenshots for the game. On September 8, 2011 Rockstar announced a March 2012 release date for the game, with a trailer released on September 14.
Grand Theft Auto V
Grand Theft Auto V is an upcoming video game in the Grand Theft Auto series, developed by British games developer Rockstar North and the sequel to Grand Theft Auto IV. The game features a return to the fictional state of San Andreas, or at least the city of Los Santos, which was shown in the trailer.
It is most likely to be release in 2012 or possibly even 2013.
Saturday, November 12, 2011
Tuesday, November 8, 2011
Need for Speed: The Run
Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise, and is being developed by EA Black Box and will be published by Electronic Arts. The 3DS version is being developed by Firebrand Games, the team behind Undercover and Nitro (both DS versions). It is scheduled for release in North America on November 15, 2011 and November 18, 2011 in Europe.
The game is described as "An illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination as you battle hundreds of the world's most notorious drivers on the country's most dangerous roads.
The game is described as "An illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination as you battle hundreds of the world's most notorious drivers on the country's most dangerous roads.
Publisher: Electronic Arts
Developer: EA Black Box
Release Date: November 15, 2011
Genre: Racing
Platforms: Microsoft Windows, Nintendo 3DS, PlayStation 3, Wii, Xbox 360, iOS
Features:(source: www.needforspeed.com)
- From the Golden Gate to the Empire State — Compete in The Run, an illicit race across the most iconic and treacherous roads from San Francisco to New York. There are no rules and no allies in the cities, deserts, mountains and canyons than stand between you and the finish line.
- You are Jack’s Competitive Edge — Jack is in a race for his life, but he’s got something the competition doesn’t: You. Keep Jack one step ahead of the dangers from his dark past, both inside and outside the car. It’s up to you to get Jack to New York in one piece and ahead of the competition.
- Beat Your Friends — Connect to Autolog. Compare your times against those that matter most. Compete to be the best. Autolog now tracks your entire career – making every second of every race count in the battle to be the fastest to New York.
Minimum System Requirements
* OS: Windows Vista SP2 or Windows 7
* CPU: 2.4 GHz Intel Core 2 Duo or equal AMD
* RAM: 3 GB
* HDD: 18 GB free disk space
* Graphics: 512 MB Graphics Memory
* DirectX: Version 10
* Network: 512 KBPS Internet connection or better
* CPU: 2.4 GHz Intel Core 2 Duo or equal AMD
* RAM: 3 GB
* HDD: 18 GB free disk space
* Graphics: 512 MB Graphics Memory
* DirectX: Version 10
* Network: 512 KBPS Internet connection or better
Recommended System Requirements
* OS: Windows Vista SP2 or Windows 7
* CPU: 3.0 GHz Intel Core 2 Quad or similar
* RAM: 4 GB
* HDD: 18 GB free disk space
* Graphics: 1 GB Graphics Memory
* DirectX: Version 10/11
* Network: 512 KBPS Internet connection or better
* CPU: 3.0 GHz Intel Core 2 Quad or similar
* RAM: 4 GB
* HDD: 18 GB free disk space
* Graphics: 1 GB Graphics Memory
* DirectX: Version 10/11
* Network: 512 KBPS Internet connection or better
Supported Graphics Cards:
Minimum – NVIDIA GeForce 9800 GT or ATI Radeon 4870
Recommended – NVIDIA GeForce GTX560 or ATI Radeon 6950
Minimum – NVIDIA GeForce 9800 GT or ATI Radeon 4870
Recommended – NVIDIA GeForce GTX560 or ATI Radeon 6950
Developer: EA Black Box
Release Date: November 15, 2011
Genre: Racing
Platforms: Microsoft Windows, Nintendo 3DS, PlayStation 3, Wii, Xbox 360, iOS
Features:(source: www.needforspeed.com)
- From the Golden Gate to the Empire State — Compete in The Run, an illicit race across the most iconic and treacherous roads from San Francisco to New York. There are no rules and no allies in the cities, deserts, mountains and canyons than stand between you and the finish line.
- You are Jack’s Competitive Edge — Jack is in a race for his life, but he’s got something the competition doesn’t: You. Keep Jack one step ahead of the dangers from his dark past, both inside and outside the car. It’s up to you to get Jack to New York in one piece and ahead of the competition.
- Beat Your Friends — Connect to Autolog. Compare your times against those that matter most. Compete to be the best. Autolog now tracks your entire career – making every second of every race count in the battle to be the fastest to New York.
Minimum System Requirements
* OS: Windows Vista SP2 or Windows 7
* CPU: 2.4 GHz Intel Core 2 Duo or equal AMD
* RAM: 3 GB
* HDD: 18 GB free disk space
* Graphics: 512 MB Graphics Memory
* DirectX: Version 10
* Network: 512 KBPS Internet connection or better
* CPU: 2.4 GHz Intel Core 2 Duo or equal AMD
* RAM: 3 GB
* HDD: 18 GB free disk space
* Graphics: 512 MB Graphics Memory
* DirectX: Version 10
* Network: 512 KBPS Internet connection or better
Recommended System Requirements
* OS: Windows Vista SP2 or Windows 7
* CPU: 3.0 GHz Intel Core 2 Quad or similar
* RAM: 4 GB
* HDD: 18 GB free disk space
* Graphics: 1 GB Graphics Memory
* DirectX: Version 10/11
* Network: 512 KBPS Internet connection or better
* CPU: 3.0 GHz Intel Core 2 Quad or similar
* RAM: 4 GB
* HDD: 18 GB free disk space
* Graphics: 1 GB Graphics Memory
* DirectX: Version 10/11
* Network: 512 KBPS Internet connection or better
Supported Graphics Cards:
Minimum – NVIDIA GeForce 9800 GT or ATI Radeon 4870
Recommended – NVIDIA GeForce GTX560 or ATI Radeon 6950
http://www.youtube.com/watch?v=oOpUomo-h7UMinimum – NVIDIA GeForce 9800 GT or ATI Radeon 4870
Recommended – NVIDIA GeForce GTX560 or ATI Radeon 6950
Wednesday, September 28, 2011
BMW M3
The BMW M3 is a high-performance version of the BMW 3 Series, developed by BMW's in-house motorsport division, BMW M. M3 models have been derived from the E30, E36, E46 and E90/E92/E93 3-series, and sold with coupé, sedan and convertible body styles. Upgrades over the "standard" 3-Series automobiles include more powerful and responsive engines, improved handling/suspension/braking systems, aerodynamic body enhancements, and interior/exterior accents with the tri-color "M" (Motorsport) emblem.
The BMW M3 is a high-performance version of the BMW 3 Series, developed by BMW's in-house motorsport division, BMW M. M3 models have been derived from the E30, E36, E46 and E90/E92/E93 3-series, and sold with coupé, sedan and convertible body styles. Upgrades over the "standard" 3-Series automobiles include more powerful and responsive engines, improved handling/suspension/braking systems, aerodynamic body enhancements, and interior/exterior accents with the tri-color "M" (Motorsport) emblem.
Tuesday, July 19, 2011
Volvo Trucks to Introduce New Methane-Diesel Truck
GOTEBORG, SWEDEN – Volvo Trucks said it began accepting orders for its new Volvo FM MethaneDiesel truck on May 31 from customers in Europe. The truck runs on liquefied methane gas and diesel, and is suited for long and heavy transport applications.
Limited series production of the truck will get under way in August. This year Volvo expects to sell 100 methane-diesel trucks in Sweden, the U.K. and the Netherlands -- markets that offer high availability of liquefied gas. In 2012, the company expects to increase production to 400 trucks and expand sales to additional markets.
The new Volvo FM MethaneDiesel has a 13-liter engine producing 460 horsepower and 2300 Newton meters of torque. The fuel consists of up to 75 percent liquefied methane gas and the rest diesel, but this proportion may vary – depending on how the vehicle is used, Volvo Trucks said. Compared with conventional gas-powered engines where the fuel is ignited by spark plugs, the methane-diesel alternative offers 30 to 40 percent higher efficiency, which means that fuel consumption is cut by up to 25 percent.
In the past year, the truck has undergone testing by Swedish transport company Gotene Kyltransport.
"Our experiences from running on methane-diesel are excellent,” said Ulf Johansson, president of Götene Kyltransport. “This is definitely a solution for the future. If the price of gas is right, I expect that up to 80 percent of our truck fleet will consist of Volvo's methane-diesel trucks within the next five years."
Thanks to the use of diesel technology combined with liquefied gas power, Volvo's methane-diesel truck can considerably extend its operating range compared with a conventional compressed-gas truck powered by an engine using spark-plug technology, Volvo Trucks said.
From a purely technical viewpoint, the truck maker said, there are no major differences compared with a conventional diesel engine. The main difference is in the gas injectors, which are fitted on a plate between the inlet duct and the engine block. In addition, a Thermos-like fuel tank keeps the gas liquefied at a temperature of -140 degrees C under reasonable pressure. A special catalytic converter is another feature developed particularly for methane gas-powered engines. However, the basic engine itself is a diesel unit; operating reliability with gas power is the same as for diesel.
Limited series production of the truck will get under way in August. This year Volvo expects to sell 100 methane-diesel trucks in Sweden, the U.K. and the Netherlands -- markets that offer high availability of liquefied gas. In 2012, the company expects to increase production to 400 trucks and expand sales to additional markets.
The new Volvo FM MethaneDiesel has a 13-liter engine producing 460 horsepower and 2300 Newton meters of torque. The fuel consists of up to 75 percent liquefied methane gas and the rest diesel, but this proportion may vary – depending on how the vehicle is used, Volvo Trucks said. Compared with conventional gas-powered engines where the fuel is ignited by spark plugs, the methane-diesel alternative offers 30 to 40 percent higher efficiency, which means that fuel consumption is cut by up to 25 percent.
In the past year, the truck has undergone testing by Swedish transport company Gotene Kyltransport.
"Our experiences from running on methane-diesel are excellent,” said Ulf Johansson, president of Götene Kyltransport. “This is definitely a solution for the future. If the price of gas is right, I expect that up to 80 percent of our truck fleet will consist of Volvo's methane-diesel trucks within the next five years."
Thanks to the use of diesel technology combined with liquefied gas power, Volvo's methane-diesel truck can considerably extend its operating range compared with a conventional compressed-gas truck powered by an engine using spark-plug technology, Volvo Trucks said.
From a purely technical viewpoint, the truck maker said, there are no major differences compared with a conventional diesel engine. The main difference is in the gas injectors, which are fitted on a plate between the inlet duct and the engine block. In addition, a Thermos-like fuel tank keeps the gas liquefied at a temperature of -140 degrees C under reasonable pressure. A special catalytic converter is another feature developed particularly for methane gas-powered engines. However, the basic engine itself is a diesel unit; operating reliability with gas power is the same as for diesel.
Saturday, June 25, 2011
Harry Potter and the Deathly Hallows Part 1 system requirements
Harry Potter and the Deathly Hallows Part 1 System Requirements* | ||||
---|---|---|---|---|
Intel Processor | - | Core 2 Duo E6420 2.13GHz | ||
AMD Processor | - | Athlon 64 X2 Dual Core 5200+ | ||
Nvidia Graphics Card | - | GeForce GT 220 | ||
ATI Graphics Card | - | Radeon HD 4650 | ||
RAM (Memory) | - | 2 GB | ||
Hard Disk Space | - | 7 GB | ||
Direct X | - | 9 |
X-Men: The Official Game System Requirements
X-Men: The Official Movie Game Review
ReviewPosted 31/05/2006 - 3:29am GMT+1
No matter the pedigree of the company or the quality of the license, it's impossible to approach a move licensed video game with anything but caution. Games like King Kong may be carrying the torch for the genre, but unfortunately Ubisoft's effort is the exception to the rule. With X-Men 3 hitting cinema screens this month it was inevitable that a game would be released to coincide with it; the quality of the game is no more surprising.
Rather than a blow by blow account of the movie, developer Z-Axis (the people behind the rather excellent Aggressive Inline) has created a game that sits between the second and third movies. While this might be disappointing to anyone wanting to relive the movie, it does have a few upsides; namely the inclusion of Nightcrawler - who's absent from the third movie - and a plot that won't ruin the movie if you're yet to see it. For a licensed title, the game lacks the usual gloss you'd expect, with cutscenes simply being animated static images, missing voice actors and a rather disjointed storyline.
The game sees you taking on the role of Wolverine, Nightcrawler and Iceman. Each character gets his own selection of levels and is often helped by other X-Men who can be called upon to give a hand. Wolverine is the most basic character to control, with a number of slash attacks and a set of special powerful attacks that inflict more damage on enemies. Ice man uses his ice powers to soar through the air, and he can also throw ice at enemies and put out fires. Nightcrawler is the most interesting character, as he can teleport from place to place, but his hand-to-hand combat feels a little sluggish in comparison to Wolverine's.
No matter how unspectacular the combat, the game would have been plenty good enough for fans to get some enjoyment from, but some stupid design decisions have made a game that is an absolute chore to play. The biggest problems come when you're playing as Wolverine. Without any ranged attack or the ability to teleport to enemies, he's incredibly vulnerable to gun fire. So, in order to make the game as frustrating as possible, these are the enemies that you seem to encounter more than any other. His health system doesn't help much either. A recharge system for small amounts of damage is a nice enough idea, but if your health drops too much you need to stand still and wait for it to replenish. This is next to impossible during the many five-minute plus fights against endless hordes of enemies, and a few health pick-ups certainly wouldn't have gone amiss.
On current-gen systems the game isn't stunning, but it's hardly a travesty, which is more than can be said for the Xbox 360 version. Had it been released for the same price as the other versions it would have been the version to recommend, as it looks considerably smarter running in High Definition and features a smoother frame rate, but at £50 it's almost disgraceful. It's possibly the least impressive Xbox 360 title released to date, and asking extra for it is a joke. The aforementioned cutscenes disappoint throughout the game, and while the voice acting of the main characters is solid, many of the other characters simply feature sound-alikes, and not the actors from the movies.
There really is very little to like in X-Men: The Official Game. The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times. There's no real variety to the tasks you need to carry out as the three characters, and the story is told so poorly that it'll make little sense even if you've seen the movies that surround it. With movie licensed video game reviews there's usually a little caveat which states that you must be a big fan of the movie before thinking about buying the game. In X-Men: The Official Game's case, I can't think of any reason at all for giving it a look.
Rather than a blow by blow account of the movie, developer Z-Axis (the people behind the rather excellent Aggressive Inline) has created a game that sits between the second and third movies. While this might be disappointing to anyone wanting to relive the movie, it does have a few upsides; namely the inclusion of Nightcrawler - who's absent from the third movie - and a plot that won't ruin the movie if you're yet to see it. For a licensed title, the game lacks the usual gloss you'd expect, with cutscenes simply being animated static images, missing voice actors and a rather disjointed storyline.
The game sees you taking on the role of Wolverine, Nightcrawler and Iceman. Each character gets his own selection of levels and is often helped by other X-Men who can be called upon to give a hand. Wolverine is the most basic character to control, with a number of slash attacks and a set of special powerful attacks that inflict more damage on enemies. Ice man uses his ice powers to soar through the air, and he can also throw ice at enemies and put out fires. Nightcrawler is the most interesting character, as he can teleport from place to place, but his hand-to-hand combat feels a little sluggish in comparison to Wolverine's.
No matter how unspectacular the combat, the game would have been plenty good enough for fans to get some enjoyment from, but some stupid design decisions have made a game that is an absolute chore to play. The biggest problems come when you're playing as Wolverine. Without any ranged attack or the ability to teleport to enemies, he's incredibly vulnerable to gun fire. So, in order to make the game as frustrating as possible, these are the enemies that you seem to encounter more than any other. His health system doesn't help much either. A recharge system for small amounts of damage is a nice enough idea, but if your health drops too much you need to stand still and wait for it to replenish. This is next to impossible during the many five-minute plus fights against endless hordes of enemies, and a few health pick-ups certainly wouldn't have gone amiss.
On current-gen systems the game isn't stunning, but it's hardly a travesty, which is more than can be said for the Xbox 360 version. Had it been released for the same price as the other versions it would have been the version to recommend, as it looks considerably smarter running in High Definition and features a smoother frame rate, but at £50 it's almost disgraceful. It's possibly the least impressive Xbox 360 title released to date, and asking extra for it is a joke. The aforementioned cutscenes disappoint throughout the game, and while the voice acting of the main characters is solid, many of the other characters simply feature sound-alikes, and not the actors from the movies.
There really is very little to like in X-Men: The Official Game. The idea of giving the player three fairly unique characters to play as is good one, but the game design verges on plain stupid at times. There's no real variety to the tasks you need to carry out as the three characters, and the story is told so poorly that it'll make little sense even if you've seen the movies that surround it. With movie licensed video game reviews there's usually a little caveat which states that you must be a big fan of the movie before thinking about buying the game. In X-Men: The Official Game's case, I can't think of any reason at all for giving it a look.
System Requirements
Minimum System Requirements
RAM: | 256MB |
Video Memory: | 64MB DirectX 9 compatible graphics card |
Only supplied on DVD?: | Yes |
Hard Drive Space: | 3GB |
Operating System: | Windows 2000/XP |
DirectX Version: | 9.0 |
nfs shift 2 system requirements
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Subscribe to:
Posts (Atom)